It looks some Dota 2 users aren’t exactly playing fair. Valve’s MOBA title appears to have been seeing some players hacking in the game using command scripts, which has been causing some pretty unpleasant results. Players have been using hacks to do things like crash the game’s servers and create incredibly loud noises in-game.
As reported by Dot Esports, hacks have been cropping up in Dota 2 with some pretty strange consequences of late. It’s not clear exactly what these are or how they function, but players have already started taking to Reddit to talk about what they’ve seen. For example, a Dota 2 statistics site Stratz staff member – who goes by username Stratz_ken – has posted about “sound hacks,” which they say are “becoming more common.”
This hack, as the user explains, is basically some players purchasing the Arcane item Shadow Amulet in the game, and then “scripting to set off the sound globally” – resulting in an incredibly loud noise in-game. In the post, Stratz_ken says that last week they discovered a user generating about 700,000 item “events” in a single game, when the average number is only around 50. As of Monday morning, they say more than 50 players are doing this.
They’ve included a link to a video showcasing an example of this in action, but please note that it’s very loud, so you’ll want to turn your volume down before checking it out.
Further to this, it looks like players have also been exploiting scripting hacks in other, pretty frustrating ways. There’s a report of a “Medusa Shield spam exploit which crashes “all players in the server,” causing them to disconnect from the game. In the video linked to in the post, you can see what appears to be the hack in action (again, please lower your volume first!). Similarly, another user has posted about “Immortal players abusing Invoker to crash servers.”
As Dot Esports highlights, if a certain volume of players disconnect from a match around the same time, the results could be discounted because it could be perceived as linked to a server issue. This means that those about to lose a ranked match could in theory protect their MMR from taking a hit by taking advantage of the exploit, which is of course something of an issue for a competitive game.
Given that Valve has previously issued permanent ban waves over script-related cheating, perhaps it may soon step in to address this new noisy nuisance too.